Terres Inconnues PvP | Communauté Rust FR
NAVAL UPDATE
📘 Rust – Patch Notes: Naval Update
Date: February 2026
A major update focused on maritime content, ocean exploration, and a significant server performance overhaul.
🛠️ Main Features
- Deep Sea: New explorable ocean zone with dangers and rewards.
- Floating Cities: Floating cities serving as new points of interest.
- Tropical Islands: Islands rich in loot, resources, and threats.
- Ghost Ships: Ghost ships with rare loot and PvE challenges.
- Modular Boats: Player-built modular boats.
- New Oil Rig Scientist AI: New scientist AI for oil platforms.
- Scientist Boat AI: Enemy AI controlling armed boats.
- PT Boat: Fast hostile patrol boats.
- Refreshed RHIB Art: Visual improvements to RHIBs.
- Naval Themed Missions: Maritime missions and events.
🔧 New Tools & Systems
- Planner Viewmodel: New view for building placement.
- ServerProfiler Immediate Capture API: Server performance capture tool.
- New
server convars:paintballstandarddamageandpaintballoverallssdamage.
📈 General Improvements & Fixes
- Tech Tree now opens on the rightmost branch by default.
- Improved tooltips for disabled items.
deleteentitiesbyshortnamenow functions correctly.- Adjustments to vehicle and helicopter systems.
- UI improvements (menus, vending machines, map interactions).
- Various object placement and bug fixes.
🧠 Massive Performance Optimizations
Major internal system rewrites to reduce server load:
- Furnaces & cooking: Significant CPU reduction.
- Industrial system: Fewer expensive iterations in complex bases.
- Relationship system: Optimized calculations.
- Player colliders: More efficient queued updates.
- Parenting volumes: Reduced cost for boats and floating objects.
- Entity spawning: Fewer lag spikes during mass spawns.
- Auto turrets & mounted weapons: Reduced network load.
- Buoyancy: Multithreaded calculations.
- Physics engine and collision improvements.
🎁 Extras
- Twitch Drops tied to the naval event.
- Steam promotion linked to the patch release.
📌 Context
- Update delayed to ensure stability and optimization.
- Extensive work done on the staging branch before release.
- Technical preparations integrated into previous patches.
Written by Hikawa
1 month ago
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